Basics

Name Jeff Jacobs
Label Developer and Educator
Email contact@jeffwtd.com
Url https://www.jeffwtd.com
Summary I'm a driven software developer with a passion for XR and realtime 3D development.
Currently trying my best to educate and inspire new developers and helping you create your projects using game engines as a freelancer!

During my time at Mimesys and Magic Leap I worked as the lead XR Developer / Unity Developer on a groundbreaking remote collaboration platform where I developed the client side interface, XR interactions and collaboration features.

At Altereyes I worked on a number of VR, AR, and game related projects. I got to expand my knowledge of and experiment with many complicated systems such as performance optimization, merging tracking spaces, RGBDepth cameras and many more.

In my spare time I experiment with the possibilities of game engines and try to push them to their limits in my side projects.

Work

  • 2022.09
    -
    Present
    Realtime 3D developer
    • Developing applications and tools using the power of Game Engines
  • 2022.09
    -
    Present
    Professor Game Design
    LUCA School of Arts
    • Lecturer in all four years of the bachelor and master Game Design at LUCA C-mine.
    • Game Engines (Unity, Unreal), Advanced Production, Level Design, Emergent Interfaces, Technology Lab
  • 2020.07
    -
    2022.09
    Lead Software & Game Developer
    AlterEyes
    • Lead developer on various VR and AR applications.
    • Game development for both arcade installations as at-home hardware.
    • Developing various XR-based training applications.
  • 2019.05
    -
    2020.07
    Software engineer - XR Developer
    Magic Leap
    • Lead Unity developer on a holographic remote communication and collaboration platform
    • Development for the Magic Leap AR hardware.
    • XR focussed UX design and implementation
  • 2018.11
    -
    2019.05
    Lead Unity Developer
    Mimesys
    • Lead Unity developer on a holographic remote communication and collaboration platform
    • Cross platform development for various VR and AR systems

Education

  • 2016.12
    -
    2018.12
    Master in the Audio Visual Arts
    LUCA School of Arts
    Communication and Media Design : Game Design
  • 2013.12
    -
    2016.12
    Bachelor
    Thomas More-hogeschool
    Information Technology : Application Development

Awards

  • 2019.02.28
    Best Student Game 2019
    Belgium Game Awards
    Point Of View, the VR Puzzle Adventure game I developed as my Master's project received the Belgian Game Award for Best Student Game.
  • 2018.10.31
    VAF Wildcard 2018
    VAF - Flemish Audio Visual Fund
    For my student game Point Of View I was among the five winners of a VAF Wildcard in 2018, an award given to the five best Belgian student game projects of the given year.

Languages

Dutch
Native Speaker
English
Full Professional

References

Rémi Rousseau
Jeff's talent and passion have been an extremely important asset for Mimesys and later when the company got acquired, for Magic Leap.
He was junior at the time but his skills and interest for the VR/AR field were already visible in his meticulously crafted student projects. He had the daunting task to replace a senior Unity programmer as the new lead Unity dev for our collaboration application in a high pressure start-up environment, and boy did he live up to the task.
He impressed the team from the start by his ability to learn and improve his skills by surpassing expectations.
Jeff was also our emblematic "demo guy" ; as a hologram, he was interacting with the customers and various VIPs willing to try the future ; he showed a great ability to interact and impress this hard crowd to please.
Jeff is greatly skilled on AR and VR UX/UI. He is a true world expert in the field, leveraging the passion he has for this relatively new domain with the incredible hands-on experience he had on building our product. Jeff has been to the future and can tell you what it’s like there.

It has been a great privilege to work with him these past years.
Davy Loots
Jeff's biggest asset is his willingness to learn. He is always open to listen to and learn from others and not afraid to ask for help.
When he joined Mimesys he got thrown into the deep by being expected to be an instant senior Unity developer and rewrite our VR application for AR and VR practically from scratch.
From the start it was clear that this was an enormous task, so the pressure was high the whole time, but he delivered.
The passion he has for VR and AR is clear by the fact that he will go beyond the line of duty to get a detail to his liking, without letting it jeopardize the bigger scope of the project.
Not only is he an excellent and fast learning developer, he also has the necessary people skills and drive to sell ideas or products.
He was our go-to demo person before the Magic Leap acquisition because of how naturally he communicates with everyone he interacts with.